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Pedagogy & Digital
Finally, this is the reason that I’m going to THATCamp — to learn how to incorporate more digital into my undergraduate classes. Most of my courses have this kind of component, but I’m wondering if we can also discuss how to create a project-centered course that focuses students on producing something. In literary studies, we don’t do this very often. Do you have a model? How about those in libraries or industry? How does project-centered work begin, where does it fail, where does it succeed? I think we can take advantage of the Silicon Valley imperative for working together and translate that skill to the classroom.
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This is something I’m very interested in, too–I teach a public history course that would be perfect for a semester-long digital project. But what/how?
I am extremely interested in discussing how collaborative tools can be developed so that digital content from heritage collections can be integrated in the classroom (beyond the “class blog” thing…).
This sounds interesting. I’ve done the “class blog” thing, but would love to experiment with a class mapping project, online exhibits (with omeka?) or ??? When the class has students with diverse technical abilities/experience and an added dash of technophobia, how do you balance time spent assisting with the technology with actual course objectives? As much as I like shiny new toys/tools, I try to keep pedagogy before technology. When is a project reaching and when does the tech actually match learning goals?